Button id matching game chat GPT add score 1

 <!DOCTYPE html>

<html>

<head>

  <title>Match Button Pairs Game</title>

  <style>

    .btn {

      padding: 10px 20px;

      margin: 5px;

      font-size: 16px;

      transition: all 0.3s;

    }

    .hidden {

      opacity: 0;

      pointer-events: none;

    }

    .matched {

      background-color: lightgreen;

      transform: scale(1.1);

    }

    .selected {

      background-color: yellow;

    }

  </style>

</head>

<body>


<h2>Match Score: <span id="score">0</span></h2>


<button class="btn" id="btn1" onclick="handleClick('btn1')">Button 1</button>

<button class="btn" id="btn1" onclick="handleClick('btn1')">Button 1</button>

<button class="btn" id="btn2" onclick="handleClick('btn2')">Button 2</button>

<button class="btn" id="btn2" onclick="handleClick('btn2')">Button 2</button>


<script>

  let firstSelected = null;

  let score = 0;

  let matchesFound = 0;

  const totalPairs = 2; // Since we have 2 pairs (btn1 and btn2)


  function handleClick(btnId) {

    const button = event.target;

    

    // Ignore if button is already matched or is the same as first selection

    if (button.classList.contains('matched') || 

        button.classList.contains('selected')) {

      return;

    }


    // If no button is currently selected

    if (firstSelected === null) {

      firstSelected = button;

      button.classList.add('selected');

      return;

    }


    // If we're selecting the second button

    button.classList.add('selected');

    

    // Check for match

    if (firstSelected.id === button.id) {

      // Match found

      score += 1;

      document.getElementById('score').textContent = score;

      matchesFound++;

      

      // Mark both as matched

      firstSelected.classList.remove('selected');

      firstSelected.classList.add('matched');

      button.classList.remove('selected');

      button.classList.add('matched');

      

      // Reset selection

      firstSelected = null;

      

      // Check if all pairs found

      if (matchesFound === totalPairs) {

        setTimeout(() => {

          alert(`Game Over! Your score: ${score}`);

          resetGame();

        }, 500);

      }

    } else {

      // No match

      setTimeout(() => {

        firstSelected.classList.remove('selected');

        button.classList.remove('selected');

        firstSelected = null;

      }, 1000);

    }

  }


  function resetGame() {

    // Reset all buttons

    document.querySelectorAll('.btn').forEach(btn => {

      btn.classList.remove('matched', 'selected');

    });

    firstSelected = null;

    matchesFound = 0;

    score = 0;

    document.getElementById('score').textContent = score;

  }

</script>


</body>

</html>

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